Welcome to Nuketown

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198
This past weekend, four teams of commandos infiltrated a secret weapons testing facility code named Nuketown. Their mission was to retrieve the server that contained a prototype AI able to control multiple drones for defense. What their bosses didn't tell them was that there was also a chemical incident there and after the AI was left on and told to kill all targets the dead began to rise and roam around the facility, attacking anyone living that got close to them.

The central building housing the AI server:
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The AI server itself:
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The teams were draft picked from a pool of pre-generated commandos with various skill, armor, weapons and equipment. Also available for selection were some trained attack dogs.
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The teams got off to a slow start as it didn't take long for the AI to direct its combat drones in their directions not to mention the zombies around every corner. The low skilled, slow zombies were no match for the commandos but as the drones got into range the hail of bullets did take a few commandos out and sent the rest looking for cover.
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Some commandos were able to hack the drones and turn them on each other. Some commandos found good sniping positions and used high power rifles to shoot at the drones while the attack dogs kept the zombies busy. And some used misdirection to distract the drones and then attacked them from their blind spots (even with zombies closing in on them).
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Finally one team's close combat specialist made it into the central building and made short work of the zombies inside, powered down the server and took the main drives.
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He almost got away with it but as he was leaving the building, a sniper's almost impossible shot hit him in the head.
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As the sniper's team mates moved in to get the drives they encountered a super zombie who took out 4 of them and a dog. This gave another team time to move in and retrieve the drives and make their escape with the prize.
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1062
Nice Omega, did you do this with some friends as a game cause it looks awesome.

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588
Those zombies must have been thinking " 'dog'gone it" when the hounds were released!

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894
omegabob wrote:He almost got away with it but as he was leaving the building, a sniper's almost impossible shot hit him in the head.
Oh! I was not expecting that and I'm sure none of the players did as well.

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198
jonnyfiyve wrote:
omegabob wrote:He almost got away with it but as he was leaving the building, a sniper's almost impossible shot hit him in the head.
Oh! I was not expecting that and I'm sure none of the players did as well.
The player making the shot had to get an 8 on an eight sided die to make the shot. It was literally a longshot but at that point why not try ... and it paid off briefly.

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1062
Just wondering what was written on those merc cards under the figures?

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553
Assassinater117 wrote:Just wondering what was written on those merc cards under the figures?
I'm guessing, figure type, movement/speed per turn, how powerful their attack is and how strong their defence is.

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198
Assassinater117 wrote:Just wondering what was written on those merc cards under the figures?
A picture of the Merc for Identification and then the Mercs skill, armor, weapons, equipment and abilities.
Not all the Mercs had equipment (things that gave them special actions like hacking the drones) or abilities (things that would give them bonuses to skills or movement) but they did all have a weapon and armor of some sort ... even the dogs.


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2903
This is super cool! I’d love to see more.


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