evil_mike wrote: ↑Thu Jul 06, 2017 2:25 pm
Thanks for doing this! My son (11) is a huge Destiny fan and has all of the Mega sets (as well as a ton of the Halo ones too). In fact, he just got the Aspect of Glass, Cabal Bruiser, and Goliath Tank sets for his birthday last week (it helps having a dad who's a big fan too). I have a few questions for you:
1) What's your favorite set that you've designed to date?
2) What are the biggest hurdles you have in designing your sets?
3) How long does it take you to come up with the set designs?
4) How much do you love your job? I mean, you get to play with kick-*** toys all day!! :-)
Thanks again.
1.
Emile: It's a tough one... I'm really torn before the Aspect of Glass and the Cabal Harvester Dropship!
Jonathan: I would say the Lord Saladin Figure and the SDCC Iron Song Ghost Shell.
Louis-Charlies: Same!! It was a challenge, but... it's Lord Saladin!!! Very cool to work on.
2.
Jonathan: To give the most value that we can! We always want to give more to you fans!
Emile: Keeping to the schedule. You're always trying to improve a model but sometimes you have to let go and hand it off!
3.
Emile: It really depends on the scale of the model. We actually work on all of the projects at the same time. For a medium build, sometimes it takes a month or two to really nail down the finite details.
4.
Louis-Charles: We really really love our job! It's very cool to have feedback from you guys and we appreciate hearing stories like yours -- thanks for your questions and coming to hang out with us!
Emile: It's amazing to receive the feedback from the fans! We're in a unique industry where we can really hear the feedback direct from the fans and that's great.
Jonathan: I love my job! It's awesome being able to work directly with Bungie and bring their game to life through toy.