Noble 1: Carter A259
A born leader, Carter is the main pillar on which Noble Team stands. His commando helmet only solidifies his status as a leader, and his importance to the defense of Reach.
Noble 2: Kat B320
A technological adept, her skill with machines and computers almost make up for her driving skills. Often sticking her nose into ONIs sensitive files, her curiosity may be her undoing.
Noble 3: Jun A266
A crack shot unlike any other, Jun is there, even if you can't see him. Despite his skills, the massive Covenant fleet blotting out the sky over Reach is hardly solvable from afar.
Noble 4: Emile A239
It is heavily debated in the UNSC whether Noble four is sane or not. A knife fanatic and an artist at close quarters, he is enough to send any Covenant warrior crying for their mother. However intimidating he is, be glad this monster is on our side.
Noble 5: Jorge 052
This man could qualify as a walking tank. Never far from his heavy machine gun, his hulking armor is almost as strong as his will to defend his homeworld. Surprisingly, underneath the steel, weaponry, and augmentations, Jorge is actually a gentle giant. On Reach, kindness may not be an option.
Noble 6: [REDACTED] B312
A recent addition to Noble Team, 6 is one of a few spartans to be labled "Hyper-lethal Vector" by ONI Section 3. Responsible for the disappearance of entire militias, this soldier could well have been a [REDACTED]. Not surprising, considering how much of his file is covered in black ink. Mystery Spartan or not, [REDACTED] could be Reach's last hope.
A born leader, Carter is the main pillar on which Noble Team stands. His commando helmet only solidifies his status as a leader, and his importance to the defense of Reach.
Noble 2: Kat B320
A technological adept, her skill with machines and computers almost make up for her driving skills. Often sticking her nose into ONIs sensitive files, her curiosity may be her undoing.
Noble 3: Jun A266
A crack shot unlike any other, Jun is there, even if you can't see him. Despite his skills, the massive Covenant fleet blotting out the sky over Reach is hardly solvable from afar.
Noble 4: Emile A239
It is heavily debated in the UNSC whether Noble four is sane or not. A knife fanatic and an artist at close quarters, he is enough to send any Covenant warrior crying for their mother. However intimidating he is, be glad this monster is on our side.
Noble 5: Jorge 052
This man could qualify as a walking tank. Never far from his heavy machine gun, his hulking armor is almost as strong as his will to defend his homeworld. Surprisingly, underneath the steel, weaponry, and augmentations, Jorge is actually a gentle giant. On Reach, kindness may not be an option.
Noble 6: [REDACTED] B312
A recent addition to Noble Team, 6 is one of a few spartans to be labled "Hyper-lethal Vector" by ONI Section 3. Responsible for the disappearance of entire militias, this soldier could well have been a [REDACTED]. Not surprising, considering how much of his file is covered in black ink. Mystery Spartan or not, [REDACTED] could be Reach's last hope.